"More than 80 million monthly active users [are] on PlayStation Network, we've built a huge community of gamers who can play together on Fortnite and all online titles". "We have nothing further to add beyond this at this point". NPD analyst Mat Piscatella notes on Twitter that 40 percent of Switch owners in the U.S. also own a PS4, meaning this isn't likely to be a small-scale problem among the tens of millions of Fortnite players. This also isn't the first instance of Sony preventing cross-play in popular games. These links leave Siliconera.
Nevertheless, consumer affection can be as fickle as the weather and it now seems Sony is bracing itself for a storm of angry tweets, forum posts and, scathing news articles as it continues to present a weak argument as to why it hasn't joined the cross play bandwagon that both Microsoft and Nintendo are now championing.
Moving the challenges day to Thursday gives new Fortnite Switch players a bit of time to catch up and figure out how the Battle Pass works.
The executive also commented on the possibility of services such as Netflix and YouTube coming to Nintendo's hybrid console, saying that conversations are still on-going while reinforcing that the company has wanted to promote the Switch as a gaming device above everything else. Sony released a statement to BBC in an attempt to de-escalate the situation, but their response lacks any real information.
As it turns out, if your Fortnite account is associated with a PS4, you are locked out of logging in with that account on Nintendo Switch.
In any case, whoever can fix this problem hopefully will very soon, because many, many players are going to remain disappointed and bitter until then.
Sony chiefs are under pressure to respond to complaints about "cross-play" restrictions imposed on Fortnite.
The gamers are complaining because the numerous in-game purchases made with their PS4 accounts - including outfits or skins which change the player's appearance - can not be accessed across platforms. This way, Fortnite comes with enabled voice chat that lets you communicate with other players a lot more easily. They want to be able to enjoy the same games they do at home while out in the world, and Sony's stance on disallowing competition between consoles is making that hard.
"We do [believe people will subscribe], and I say that because what we've laid out is a proposition where, yes you get the competitive play accessibility, you also get the cloud save, and you get access to the legacy content". (Insert obligatory-yet-dated "Lost" reference here.) Previously using an Epic account for any of the company's games, like the now-defunct Paragon, will apparently prevent you from signing in to the same account on a different platform.