It showed a number of very cool things, (not including apparent Witcher 3 codes), such as the dynamic world you will be stepping into. It's gone, replaced with a futuristic hell-hole. Featuring CD PROJEKT RED's trademark storytelling system driven by choice and effect, in Cyberpunk 2077 players navigate the streets of Night City along strongly contrasting paths to arrive at one of a range of story outcomes.
Following the explosive Cyberpunk 2077 trailer reveal at Microsoft's E3 conference, CD Projekt RED has shown off the RPG's gameplay in a closed-door demo session, and first details have emerged.
The plot of Cyberpunk 2077 will take place in an open world and follow the story of V, who is described as "a hired gun on the rise in Night City", with the character sure to face some formidable foes along the way.
You can be either male or female. The character will be fully voiced and is named V.
Gameplay will be in first-person, whereas cutscenes will be third-person. Backstory and interactions shape V's personality.
You can combine classes as you go along. Cyberpunk 2077 doesn't impose any player roles and allows for crafting and the free mixing of abilities across all available classes.
Story and quest system will be similar to the Witcher 3. CD Projekt Red's Kyle Rowley firmly stated to GameSpot that "It's a role-playing game with some shooter elements, rather than a shooter with role-playing laid on top of it". You can also mod weapons and, by using drugs, augment yourself.
The streets are bustling, things are happening around you in a way that makes you feel as if they'd be happening whether you were there to initiate them or not.
Combat - Ranged combat and Melee combat.
Three types of weaponry: tech weapons, power weapons, and smart weapons. World design was a huge focus in setting the tone.
There will be a lot to explore too, with 6 unique districts in the city to explore and find your way around. Are you bothered about multiplayer?
Vehicles - Motorcycles, Cars, hinted at flying cars.
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