Some of the current Overwatch maps have been modified to fit the gameplay of deathmatch. The new Deathmatch is a simple game mode where players and teams compete to earn the most kills, pretty self-explanatory. Ultimates will operate a little differently with this mode such as Mercy's resurrection ability will actually take kills away from the other team.
The Deathmatch modes are live in the PTR right now and we'll see them enter the official game at a later date. In the latter, it's every player for him- or herself.
Team Deathmatch will be played in teams of six, and the first team to reach 30 kills wins. As Jeff Kaplan announces in a new developer update, Arcade is the ideal place to implement the deathmatch mode players have been requesting for more than a year. There will also be new maps added to the game. You just have to be among the top players in the match.
Initially, Blizzard opposed the idea of putting the classic game mode in its first-person shooter, but it seems that it's had a change of heart. If you're down for playing either of these game modes, you will ultimately be able to find them in the Arcade where all other modes are chosen and can win some loot while you're at it. YouTube channel Overwatch Central has made a flyover video of the new map to get a taste of what we can expect from deathmatch's terrain. Players will look to score 20 points first, with one point awarded for dealing the final blow to an opponent and one point deducted for a death caused by environmental or self-inflicted damage. Before this week, Blizzard had said that deathmatch modes did not contribute to the cooperative ethos of the game.
What do you think of the addition of deathmatch to Overwatch? The new deathmatch modes will also include a brand-new map important to Widowmaker's in-game history.